General

2 threads and 2 posts
On Feb 26, 2015 18:46:46 GMT -5
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All rules and important information is here. Read the rules to get the password.

5 threads and 24 posts
On Jul 25, 2015 22:48:13 GMT -5
fleabittengray Avatar

This is where all you little kittens can come and just talk and hang out. Please make sure you don't break any site or Proboards rules.

4 threads and 7 posts

This is the staff board, where only staff are allowed.

1 threads and 2 posts
On Aug 9, 2015 15:58:28 GMT -5
fleabittengray Avatar

Please post here if you will be away for three or more days, or if you will be quitting.

3 threads and 3 posts

Want a cool manipulation done of your character? Want your own graphics shop, so that you can make said manipulations? Than this is the place to go! Make sure all pictures used are stock images!

209 threads and 210 posts
by Professor Oak
On Jan 5, 2024 2:44:48 GMT -5
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All advertisements and affiliation requests should be placed here, in the correct sub-board. Any advertisements and affiliations placed elsewhere will be deleted.

21 threads and 63 posts

All old threads, bios, etc. will be locked and moved here. If you need something from one of these boards, than please contact a staff member.

Characters

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After reading the rules and finding the password, you may come here and create a cat. Please post your bio in the correct sub-board, and do not post until you are accepted.

21 threads and 52 posts

Once a staff member accepts a bio, it will be locked and moved here under the correct sub-boards.

12 threads and 16 posts
On Nov 25, 2011 20:48:11 GMT -5
fleabittengray Avatar

Once a character is accepted, they will be added to the correct Clan list. There are also lists for cats outside of the Clans. If a cat is missing, or needs to be taken off, please PM a staff member. Other information (such as the Warrior Code and a list of herbs) can be found here as well.

5 threads and 16 posts

An easy way to keep track of all of your characters. One thread per member, and no posting in someone elses log.

ThunderClan

2 threads and 3 posts
by Deleted
On Dec 25, 2015 2:05:12 GMT -5
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Sheltered at the foot of a sandy ravine and well protected by thorn bushes, the ThunderClan camp is hard to attack and easy to defend.

1 threads and 14 posts
by Deleted
On May 24, 2015 19:15:32 GMT -5
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A bunch of trees that make up the forest surrounding the ThunderClan camp. Watch out for the Two-leg tree-eater! It makes the ground rumble and leaves deep gullies that fill with muddy water.

1 threads and 1 posts
by Deleted
On Dec 25, 2015 0:59:46 GMT -5
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A warm spit in the sunshine. Keep a sharp eye out for the prey darting between the cracks! ThunderClan and RiverClan frequently fight over this spot. They are besides the river, almost directly across from RiverClan's camp.

1 threads and 1 posts
by Deleted
On Dec 25, 2015 1:26:18 GMT -5
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Beware poisonous adders! Chervil grows abundantly here. The caves beneath the rocks provide shelter for dangerous animals, like foxes, badgers - even dogs.

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A training hollow surrounded by trees. Apprentices are unlikely to hurt themselves on the soft ground.

RiverClan

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This well-drained island is circled by gently rustling reeds instead of thorns, but the other Clans' hatred of water means that it has never been attacked.

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The RiverClan side of the gorge.

1 threads and 1 posts
by Deleted
On May 11, 2015 15:31:39 GMT -5
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It is a source of prey and protection to RiverClan, yet it is as changeable as the moon. Sometimes it is quiet, gentle, and murmuring, but sometimes it froths and roars like a Twoleg monster. It runs alongside ThunderClan's territory; Sunningrocks is right across from the RiverClan camp.

ShadowClan

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A dark, well-concealed hollow, the camp is hidden deep in the shadows and is surrounded by brambles as prickly and fierce as the hearts of the ShadowClan warriors. It isn't very grassy but the ground is muddy and cool; perfect for keeping fresh-kill fresh.

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This is the border between ThunderClan and ShadowClan. Be very careful trying to cross here; the Monsters are well known for crushing cats beneath their filthy paws. Apprentices are not allowed near here without a warrior.

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The section of the forest that belongs to ShadowClan is said to be darker and colder due to the winds that blow over from WindClan territory. The soil is more moist, allowing for more growth and more moss than in the other territories. A soft layer of pine needles covers the majority of the territory and most of the trees that grow here are pine trees.

WindClan

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Tucked into a natural dip in the sandy moor, this camp is sheltered from the wind but has provided vulnerable to attack.

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WindClan apprentices used to come here to learn the scent of badger. Now a great spot for hunting rabbits!

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WindClan elders boast that they leaped all the way across in their youth, but apprentices are strictly forbidden to go too close.

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Vast and wide open, covered with grasses and small bushes. This is where WindClan live, hunt, and fight. Rabbits call this place home as well, although there is also the danger of badgers, foxes, and dogs. Good thing the land is mostly flat and it's easy to spot danger... but it's also easy for danger to spot you.

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This large, flat, gray stone slopes steeply above the level moors. From here, you can spot movement far across the grassland, especially a slow-moving or brightly colored cat from another Clan. WindClan apprentices are assigned to Outlook Rock to test their alertness and guard-duty skills.

Non-Clan Territories

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Far to the north of WindClan's territory, across a dangerous Thunderpath, there is a range of mountains known to the cats as Highstones. Deep inside a cave in the mountain lies the Moonstone, a glowing rock turned to silver by the moonlight. This is where cats from all Clans must go to communicate with StarClan. All apprentices must make at least one trip here before being made a warrior. Leaders travel here to receive their nine lives. Medicine cats visit the Moonstone together once a month at the half-moon, to trade remedies and share tongues with StarClan.

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In a clearing at the center of the forest, where all four Clan territories converge, there is a space sacred to StarClan. Four great oaks stand at the corners of the clearing. At one end is a large boulder called the Great Rock, where the Clan leaders stand during Gatherings. Every month, at the full moon, cats from all four Clans gather here in peace for one night to share the news of the forest.

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A maze of small Thunderpaths and Twoleg dens. There are two different kinds of cats in Twolegplace: loners and kittypets. Twolegplace is on the outskirts of ThunderClan territory.

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Yuck! Smell that? This is an evil place where rats and disease lurk. It is just outside the ShadowClan boundary but those cold hearted felines still consider this to be their territory so if you plan on visiting here, you might want to be careful. Never know when one of them might be lurking.

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Located on the outskirts of WindClan territory. Cows, sheep, dogs, Twolegs, and the occasional horse and loner cat live here. This is a good place to hunt for mice.

The Afterlife

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Known as The Milky Way to the Two-Legs, this is the place that the StarClan cats call home. They roam the sky, keeping an eye on the Clans and occasionally helping them out by giving them prophecies. Silverpelt is bright, and is always shining down on the Clans.

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The Dark Forest is where all evil cats go once they pass on. It is very dark here, with little to no light, and is constantly filled with the screams of panicking and hurt felines. Once you are here, there is no way out. No mercy, no hope, and no help.

Legend

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